Okay, I was going to save this for my yearly summary, but it ended up being a bit too long, so I've decided to make it a whole post.
Sonic Adventure DX on Playstation 3, a review.
Okay, the caveat on this one is that I have a lot of love for Sonic Adventure. Back when the the Dreamcast was first released, a friend of mine brought one over from Japan for me, with Sonic Adventure. I played it and it was amazing, at the time, the graphics were something that probably most peoples PCs couldn't produce well.
Sure the game was buggy, probably a bit rushed to get out at DC release and I had no VMU making progression hard, but hey, at the time I was commitment free and could waste much time playing games.
And I did.
It was a tad janky, but nothing too frustrating.
Then the Aussie release date of the DC came around and again I got Sonic Adventure for that. The AU/EU release had a bit more time spent on it and so it was refined and less janky than the original JP release. The camera worked better and Sonic fell through less floors now. I played that crap outta that one and I had a a VMU, which made things a lot less stressful. I specifically remember howling and whooping at the incredible Super Sonic fight with Chaos, and then swearing and howling at the second half which was more of the same, with less cool music, and it took me fracking ages to do it for some reason until I got lucky.
Then I got the Japanese Sonic Adventure International release, which was the JP release of the refined EU version. I played that too. This time, less howling and whooping ensued.
I heard about the DX version for GC, but not having a GC made me not worry, whetevs.
Many years later, I found out about DX on the PS3 and found there was a way to play as Metal Sonic. Nice, thought I, so I purchased the game and the additional DX option. Sadly, I did not realise that to unlock Metal, one had to collect all the emblems. I hated that in the original and after playing SADX on the PS3 (from now on SAD-X), I had no intention of replicating that torture.
The reasons it's torture:
- The challenges aren't that fun to do.
- SAD-X is a piss poor port that somehow, despite being on more powerful software, looks and plays worse than the original and has MORE bugs and shittiness than the original JP release. How is that even possible?