Wildrider, so this will look mostly at the colours and head sculpt.
There is nice usage of the grey from his legs at the back of the vehicle to break up the red, but then it is a bit of an odd place to have that colour, it probably would have been better to have that area maroon too, but I kind of like it as it is. The windows are black but are painted exactly like Wildrider’s and there we have the crux of the problem.
Deadend is just too similar to Wildrider, or Wildrider is too similar to Deadend. In vehicle mode they are so similar, it’s ridiculous. It’s almost like they are brothers or something. I realise that with Wildrider being a retooled Deadend, this was going to happen anyway, but that just reinforces the need for Deadend to have the all important speed stripe.
One curiosity though is that if you flip his vehicle mode over, there is some grey painted on around the combiner joint. But when transformed, this paint gets covered over by the chest plate. It’s only noticeable as the underside of the car, or the back of Menasor’s leg.
Changing to robot mode, but what’s the point?
Having a similar transformation to his original toy, just like the other Stunticons is nice. I covered it with Wildrider though, so I won’t go into this one too much. You can still make the silly flight modes, and I notice that Deadend doesn’t suffer the stress marks on the roof flip section like Wildrider does, which must be a plastic thing, as the tension feels about the same.
I’ll leave a nicely coloured chassis at the end!
Deadend has the same unpaintable plastic issue that Wildrider has, but without any paint down the side, it’s barely noticeable. On top of that, the plastic colours match almost perfectly!
What I find rather clever is the subtle use of black on the inside of the shoulders. It reduces the amount of maroon that would be a tad overwhelming, detracting from his head. Nicely done.
What a nicely sculpted robot!
Generally his robot mode looks very nice and plays well with others.
What a nicely articulated robot.
Once again, the same as Wildrider, so I am just going to copy some text.
Articulation on this body is just delightful, many, many joints in all the right places and most of them have no trouble turning! YAY.
- Ball neck, hindered by the shape of the square head, no up looking for this guy.
- Ball and transformation based hinge jointed shoulders.
- Bicep swivel.
- Hinged wrists and elbows.
- Swivel waist
- Hinged hips
- Thigh swivel
- Hinged knees.
What a bunch of crappy weapons.
Weapons are the same as WR too. Yup Crappy exhaust pipe and handfoot gun and they look just as silly on Deadend as they did with WR. I guess Deadend understands why he has a crap weapon. What’s the point of having a good one anyway, everyone will shutdown in one-way or another.
So Deadend is actually pretty nice. Well, in robot mode anyway as his colours and head sculpt manage to make him his own bot and I will say that I really, REALLY like his robot mode. Everything feels really nice and looks good.
The vehicle mode on the other hand just looks too boring. Without the stripe to separate him and Wildrider, they just end up looking too similar to each other, which is a shame, since we are led to believe that Deadend was designed first and Wildrider is supposed to be second.
Still, he is somewhat needed for the Stunticons and manages to look rather nice with his team buddies.